I'm fairly sure I caught everything but may have missed some … Check the readme for more information. Warmonger Armory: Galmar's Armor is based on the Nord Hero Armor without the loins skull. The powerful open-source mod manager from Nexus Mods. Immersive Armors: Updated to 8 and tweaked a few things. Immersive Patrols: Major rework of the patch. When you do, live without that mod/patch. Immersive Armors: Added armors to bandits. Immersive Weapons: Removed Wolf weapons from the Circle. Scoped Bows: Updated to 2.2 and some minor changes. All rights reserved. Immersive Weapons: Updated to Requiem 2.0 and reworked patch from scratch. Imp's More Complex Needs. This requires a new game to take effect. I've followed that to the T, the installation was not a problem but when it came to launching the game through MO2 it just wouldn't load as there was a conflict between two patches for two different versions of the game (one is the unofficial SE patch needed for my version of the game, one is the Unofficial legendary patch needed for Requiem to even be activated). Fire and Ice Overhaul: Moved the patch to More Requiem Patches. Height Adjusted Races: Removed leftover file. Immersive Creatures: No longer edits the silver perk. Enhanced Skyrim Factions - The Companions Guild: Refined stats, perks and equipment of the Companions. Adjusted stats of Akaviri-style blades to match Katana Crafting. Added temporary Even Better Quest Objectives patch. You will come across the problem mod at some point. Added a Campfire cooking recipe for raw meat and added salt as requirement for cooking meat at a campfire. Removed: Requiem - BTC, MA, & Destiny Patch do to crush conflicts I couldn't get fixed with Tes5Edit for Requiem 2.01 Added: Requiem - SOS - Revealing Armor 6/19/18 This list of mods is compatible with one another except when noted. By Buckshot87, February 20, 2017 in Request & Find - Skyrim Adult & Sex Mods Common Clothes and Armors: Updated to 1.1.0. Cutting Room Floor: Updated to 1.1.4 and some minor tweaks. Immersive Armors: Disallows enchanting items that can be equipped additional to Helmet/Armor/Gauntlets/Boots. Immersive Horses: Rebalanced saddles to match Craftable Horse Barding. Removed Housecarl's Greatsword from the Housecarls assigned to the player. Version. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Removed carry weight bonus when wearing a saddle. Optimized some conditions. Page 1 of 13 - Requiem - Custom Races Patches - posted in File topics: Requiem - Custom Races Patches Makes custom races (currently Lykaios and Dagi Raht) compatible with Requiem - edits starting magicka, stamina and health and supresses health regeneration. Cutting Room Floor: Updated to Requiem 1.9, Immersive Creatures: Updated to Requiem 1.9, Height Adjusted Races with True Giants: Updated to Requiem 1.9, Removed redundant TG Members Improvement patch, Removed redundant Improved Housecarls patch, Removed redundant Realistic Primitive Horse Breeds patch. You must read them before you can craft these crossbows and bolts. Delete them. Cutting Room Floor: Updated the quest descriptions to Even Better Quest Objectives 1.6.0. Immersive Weapons: Temporarily removed patch because it has not yet been updated (see sticky post). This is a patch for Wildlings ~ An alternative Skyrim Experience race by Trykz, adding Requiem 1.9 compatibility. Cutting Room Floor: Updated to 2.0.1 and several minor tweaks. Add 1 patch. Decreased weight of saddles. Cutting Room Floor: Restored unique shader effects for Mage Armor On Self and changed them to only show on skin. Requiem - Alchemy Enhancer for SE (Requiem 4.0.1) Hi all, I know Alchemy is an area where there have been a lot of discussions in the past around XP … Frostfall: Mage Coat spells and scrolls are now consistently buffed by Improved Mage Armor. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Scoped Bows: Finished patch. Immersive College of Winterhold: Tutoring only grants experience if your skill level is below 25. Scoped Bows: Updated to 3.0 and several minor tweaks. Immersive Horses: (SkyTEST compatible file only) Resolved conflicting edits to the horse race. Immersive Sounds Compendium: Complete Crafting Overhaul Remade is no longer a master file. Ive nerfed stamina and magica pools and regeneration a … Craftable Horse Barding: All buyable horses wear basic saddles and all basic saddles have been rebalanced. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. All music by Jon Fost. Horses retain their name after being claimed by the player and are no longer called "My Horse". Heavy Armory: Removed daggers from Draugr and Falmer because they lack animations to wield daggers. I have 56 hours in SE Requiem 4.0.1, a very minimalist load order (The unofficial patch for SE, Cutting Room Floor, SMIM are the only big ones + give or take 5 small UI/QoL mods), using both "SSE Engine Fixes" (requires "Address Library for SKSE Plugins" mod) and "Bug Fixes SSE" (requires ".NET Script Framework" mod) and it's running great. Immersive Patrols: Fixed naked reavers if using Fozar's dragonborn patch. Visit the readme for a better explanation. This time for real! I got most of my mods switched over but couldn't find Requiem on Nexus. Changed name to Requiem 1.9 Patch Central. Added patch for ArteFakes - Unique Artifacts Replacer. All patches require Requiem. Cutting Room Floor 스카이림 SE 모드/편의성 모드 및 SE Unofficial Skyrim Special Edition Patch (0) 2018. There's various patches but not the main file. Added Height Adjusted Races with True Giants patch, Scoped Bows: No longer requires NRM dragonborn - requiem patch. 11. Added experimental Immersive College of Winterhold patch. This is a quick guide to modding Skyrim with Requiem 1.9.1 (and up), SKSE, and SkyUI with the use of Mod Organizer. Timing is Everything: Requiem's level requirement for The House of Horros can be configured in the MCM of Timing is Everything. It only alters leveled lists, cell & worldspaces to distribute my content. USKP + UDGP: Reworked patch. Arissa: Registered Arissa for the new lockpicking system from Requiem 2.0. Removed redundant Bring out your Dead patch. Reduced price of Warchief Bulwark. Heavy Armory: Renamed "Akaviri" weapons to "Blades". Craftable Horse Barding: Removed leftover arrow resistance perk from Frost. Improved Closefaced Helmets: Fixed invisible head when wearing the cursed Daedric Helmet. Warmonger Armory: Fixed enchantment of belt worn Morokei and Rahgot. USKP + UDGP: Fixed bug with Devastating Cleave and synchronized with Axonis's Unofficial Patches Restored. Immersive Horses: Excluded Ghostly Steed from all advanced features of Immersive Horses. Check the readme for more information. View File A patch to Reqtify all of the playable Kids from Skykids. Immersive Weapons: Adds missing BiPolar Blade to the world. Rewrote fomod installer. Thanks to DanielCoffey for the original patch! The limitless tutoring option in the MCM can be used to overwrite this change. Immersive Armors: Restored a fix from 1.34 that got lost in 1.35. (Google drive) Dwemertech patch here, on the actual Nexus page.Not everyone seems to know about it so I figured I'd mention it. Requiem For The Indifferent problems - posted in Skyrim Mod Troubleshooting: So I recently rebuilt the Requiem for the Indifferent.esp, and whenever I run the game, it freezes after the Bethesda logo. Check the readme for a detailed changelog. Page 1 of 3 - Creating the Best Requiem Experience - posted in Skyrim Mod Talk: Im getting back into Skyrim, and created this lost of mods for my next play through. Hearthfire: Removes edits to PlayerSleepQuest. 5,877. Immersive Horses: Removed SkyTEST compatible file because it's no longer necessary. No fog, no menu, no music, nothing. Requiem sur la SE c'est la croix et la bannière pour y jouer avec le nombre de patchs qu'il nécessite. Running around and testing out my SSE Requiem modded Skyrim play-through to see what's going on, had some fun in the process! And where did you get it? I will probably NOT add the LE mods that I converted to be able to use the related Requiem patches for those mods, to my drive. I have tons of mods with Requiem. Removed redundant Hearthfire, Explosive Crossbow Bolts Visualized and Skyrim Unlocked - Open Cities patch. It's no longer possible to wear circlets and helmets at the same time. The process for porting LE mods to SSE is well-documented, so I'm not going to explain it again here. Next I installed requiem and other mods with compatibility patches and so on. Removed redundant Even Better Quest Objectives patch. It was getting too confusing for me. Royal Amory: Adjusted stats and perks of Keeper Carcette. Added Book Covers Skyrim patch. Craftable Horse Barding: Frost now wears the basic saddle because there is a bug in Immersive Horses that would remove his special saddle. Price of backpacks is increased to take any attached amulet into account. Synchronized with USLEEP 3.0.13a. What it does: Adds keywords and changes stats to pass Reqtificators sanity checks. Im a noob at mods but want to try requiem.. Im following the instructions to install all that is needed to play the mod.. Trade & Barter: Reverted my changes from 1.56. Inconsequential NPCs: Fixed skooma dealers not trading anything. SkyTEST: Wolfs added by SkyTEST drop Raw Meat and Wolf Heart. Download here. Cutting Room Floor: Buffed College Guard. I've never finished Skyrim because I always get bored 1/2 way through. Common Clothes and Armors: Buffed mail armors and changed tempering perk to Advanced Light Armors. The Hearthfire patch from Immersive Horses is no longer needed. This effect isn't visisble in the UI. Timing is Everything: Updated to NRM Dragonborn. - Vallen128 for the Requiem artwork- The Requiem Dungeon Masters for [Requiem - The Roleplaying Overhaul](https://www.nexusmods.com/skyrim/mods/19281)- 83Willow for [83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug](https://www.nexusmods.com/skyrim/mods/4955)- Arthmoor for [Alternate Start - Live Another Life](https://www.nexusmods.com/skyrim/mods/9557)- Sliceandkill for [Animallica - Skyrim Wildlife Overhaul](https://www.nexusmods.com/skyrim/mods/57413)- Chesko and Nikkita for [Arissa - The Wandering Rogue](https://www.nexusmods.com/skyrim/mods/53754)- Deletepch and Registrant for [ArteFakes - Unique Artifacts Replacer](https://www.nexusmods.com/skyrim/mods/105029)- David Jegutidsefor [Audio Overhaul for Skyrim](https://www.nexusmods.com/skyrim/mods/43773)- Reko for [Black Mage Armor](https://www.nexusmods.com/skyrim/mods/9645)- DanielCoffey for [Book Covers Skyrim](https://www.nexusmods.com/skyrim/mods/35399)- DanielCoffey for [Book Covers Skyrim - Lost Library](https://www.nexusmods.com/skyrim/mods/57120)- Arthmoor for [Bring Out Your Dead](https://www.nexusmods.com/skyrim/mods/19281)- Chesko for [Campfire](https://www.nexusmods.com/skyrim/mods/64798)- Volvaga0 for [Cloaks and Capes](https://www.nexusmods.com/skyrim/mods/86219)- Franklin Zunge and Thetrader for [Common Clothes and Armors](https://www.nexusmods.com/skyrim/mods/94625)- Sevencardz for [Craftable Horse Barding](https://www.nexusmods.com/skyrim/mods/64069)- Arthmoor for [Cutting Room Floor](https://www.nexusmods.com/skyrim/mods/47327)- 3JIou and Redshift for [Deadly Dragons](https://www.nexusmods.com/skyrim/mods/3829)- ApolloDown for Dragon Combat Overhaul- DreamKing for [Enhanced Skyrim Factions - The Companions Guild](https://www.nexusmods.com/skyrim/mods/22650)- Whickus and William Imm for [Even Better Quest Objectives](https://www.nexusmods.com/skyrim/mods/32695)- Missjennabee for [Expanded Towns and Cities](https://www.nexusmods.com/skyrim/mods/13608)- MadCat221 for [Explosive Bolts Visualized](https://www.nexusmods.com/skyrim/mods/21922)- Deserter X for [Faction Crossbows](https://www.nexusmods.com/skyrim/mods/58704)- ApolloDown for Fire and Ice Overhaul- Chesko for [Frostfall](https://www.nexusmods.com/skyrim/mods/11163)- PrivateEye for [Heavy Armory - New Weapons](https://www.nexusmods.com/skyrim/mods/21120)- EvilDeadAsh34 for [Height Adjusted Races with True Giants](https://www.nexusmods.com/skyrim/mods/7587)- Hothtrooper44 for [Hoth](https://www.nexusmods.com/skyrim/mods/24666)- Hothtrooper44 for [Immersive Armors](https://www.nexusmods.com/skyrim/mods/19733)- Grantyboy050 for [Immersive College of Winterhold](https://www.nexusmods.com/skyrim/mods/36849)- Sevencardz for [Immersive Horses](https://www.nexusmods.com/skyrim/mods/64067)- Scrabbulor for [Immersive Patrols](https://www.nexusmods.com/skyrim/mods/12977)- Lazygecko for [Immersive Sounds - Compendium](https://www.nexusmods.com/skyrim/mods/54387)- Hothtrooper44 for [Immersive Weapons](https://www.nexusmods.com/skyrim/mods/27644)- Navida1 for [Improved Closefaced Helmets](https://www.nexusmods.com/skyrim/mods/15927)- Ripple for [Inconsequential NPCs](https://www.nexusmods.com/skyrim/mods/36334)- Smartbluecat for [INIGO](https://www.nexusmods.com/skyrim/mods/40960)- Lautasantenni for [Katana Crafting](https://www.nexusmods.com/skyrim/mods/8489)- Joseph Russell for [Lucien - Fully Voiced Follower](https://www.nexusmods.com/skyrim/mods/95029)- Jerros for [Lost Paladins of the Divines Wrath Armor](https://www.nexusmods.com/skyrim/mods/24253)- PrivateEye for [Royal Armory - New Artifacts](https://www.nexusmods.com/skyrim/mods/81118)- KrittaKitty for [Realistic Primitive Horse Breeds](https://www.nexusmods.com/skyrim/mods/57456)- MyEvergreenHometown for [Revenge Of the Enemies](https://www.nexusmods.com/skyrim/mods/40491)- Ranaline for [RS Children Overhaul](https://www.nexusmods.com/skyrim/mods/55555)- Gamwich and Saerileth for [RUSTIC SOULGEMS](https://www.nexusmods.com/skyrim/mods/63766)- OutLaw666 for [Scoped Bows](https://www.nexusmods.com/skyrim/mods/50528)- Lifestorock and Jackstarr for [Skyrim Immersive Creatures](https://www.nexusmods.com/skyrim/mods/24913)- Thetrader for [Skyrim Unlocked](https://www.nexusmods.com/skyrim/mods/69420)- EtaYorius for [SkyTEST - Realistic Animals and Predators](https://www.nexusmods.com/skyrim/mods/10175)- Kryptopyr for [Timing is Everything - Quest Delay and Timing Control](https://www.nexusmods.com/skyrim/mods/38151)- GuitunScarfin for [Ulag's Legacy](https://www.nexusmods.com/skyrim/mods/94177)- Kryptopyr for [Trade and Barter](https://www.nexusmods.com/skyrim/mods/34612)- InsanitySorrow for [Unique Uniques](https://www.nexusmods.com/skyrim/mods/33292)- Unofficial Patch Project Team for [Unofficial Skyrim Legendary Edition Patch](https://www.nexusmods.com/skyrim/mods/71214)- Miss Leeches for [Vampiric Thirst - Dawnguard Edition](https://www.nexusmods.com/skyrim/mods/24222)- Emma Amgepo Lycanthrops for [Vilja in Skyrim](https://www.nexusmods.com/skyrim/mods/26393)- Reko for [Violens - A Killmove Mod](https://www.nexusmods.com/skyrim/mods/56980)- Batmanna for [Warmonger Armory](https://www.nexusmods.com/skyrim/mods/50459)- Evrymetul for [Wild World](https://www.nexusmods.com/skyrim/mods/88642)- Windsong for [Windsong Skyrim Character Overhaul](https://www.nexusmods.com/skyrim/mods/52322)- Telthalion for [Witchplate](https://www.nexusmods.com/skyrim/mods/6685)- Wiseman303 for [WM Flora Fixes](https://www.nexusmods.com/skyrim/mods/70656)- Azirok for the old [Requiem Patch Central](https://www.nexusmods.com/skyrim/mods/54562)- Hunterrock for [More Requiem Patches](https://www.nexusmods.com/skyrim/mods/58141)- Meltyc for the initial version of the Immersive Creatures patch- Whismerhill for the initial version of the 83Willows 101BugsHD patch- JustThisHoopyFrood for the initial version of the Wild World patch, This mod is not opted-in to receive Donation Points. Improved Closefaced Helmets: Aligns stats with UnimeiX's "Kryptopyr's Fixes Reqtified". NEED HELP WITH SKYRIM REQUIEM PATCHING (Creating the Skyproc Patch) - posted in Skyrim Mod Troubleshooting: PLEASE HELP ME People , im in dire need of assistance im so close to completing the installation but ive hit a wall with Creating the Skyproc Patch, i have allot of mods and got the load order perfect and that isnt a problem but what is , is the creating the patch , i dont have … Frostfall: Fixed displayed magnitude and duration of Soothe. Immersive College of Winterhold: Updated to 6.2. Immersive Armors: Improved default MCM settings. Minor tweaks to the AOS, Immersive Horses and Improved Closefaced Helmets patch. The armor is worn by Haldyn. Added patch for Book Covers Skyrim - Lost Library. Deadly Dragons: Fixes some stuff and added AOS compatible file. The powerful open-source mod manager from Nexus Mods. All plugins have the official DLCs and the Unofficial Patch as master file. Black Mage Armor: Crafting Black Arch-Mage's (Plate) Armor requires Glass respectively Ebony Smithing. Updated to Requiem 4.0.0. Page 1 of 2 - Requiem Compatibility Patches - posted in Skyrim LE Mods: I think its a good idea to create a thread where everyone can post links to compatibility patches for Requiem. Updated to Requiem 3.4.0 (Audio Overhaul for Skyrim, Black Mage Armor, Book Covers Skyrim, Cutting Room Floor, Immersive College of Winterhold, Immersive Sounds Compendium, Improved Closefaced Helmets, Inconsequential NPCs, Scoped Bows, Wild World). Height Adjusted Races: Fixes wrong starting health in the True Giants and Mammoths only version. Skyrim Immersive Creatures should be compatible with most mods. Life Another Life: Reqtified the starting gear for the vigilant start. requiem patch central 2.0 is still working on 2.0.1 you don't know if there is problem with 2.0.2. here are my simple patches for some essential mods, for someone temporary use (survival mods patch is for iNeed SE 1.90a1, I'm on the way to integrate Campfire and Frostfall) Loadorder that I … The Enhancement module from Inconsequential NPCs can be used instead as it only has a single, harmless conflict with Requiem. USKP + UDGP: Updated to USKP/UDGP 2.1.3b. 1.0. Immersive Sounds Compendium: Restored unique shader effects for Mage Armor On Self and changed them to only show on skin. All patches are now compatible with a bashed patch. Thanks in advance. I'm on my first ever Requiem playthrough using the Serenity modlist, (Requiem 4.0.1 ported to SSE), via wabbajack (what an awesome tool). The primary patch central for Requiem 4.0.1. Immersive Weapons: Fixes inconsistent Double Axes. Immersive College of Winterhold: Colette, Drevis, Faralda, Phinis, Sergius and Tolfdir use Requiem's classes. Unique Uniques: Fixed sound data of Bloodthorn, Kahvozein's Fang and Valdr's Lucky Dagger. Height Adjusted Races: Fixed a few wild edits. Immersive Horses: Updated to 1.9 and nerfs saddle bags so that their armor rating no longer exceeds the absolute armor cap. Book Covers Skyrim: All notes are written in hand instead of press fonts. Hearthfire: Blacksmiths sell nails, hinges, iron fittings and locks. Cutting Room Floor: Removed edits to Forsworn to improve compatibility with Minor Arcana. Most conflicts are present because of leveled list edits, but they are very easy to solve. I won't be maintaining these patches anymore. Requiem.esp. Unique DLs-- Total DLs-- Total views. Cutting Room Floor: Included descriptions from Even Better Quest Objectives. Improved Housecarls: Carries over changes from my Hearthfire patch. Immersive Weapons: Reduced reach of halberds. Set weight and price of all notes added by Requiem to zero. Unoffical Patches + WAF + CFF: Fixes errors reported by TES5EDIT. Immersive Horses: Carried over Requiem's changes to biped objects on the horse race. USKP + UDGP: Corrected per Axonis' suggestions. for an explanation. Immersive Patrols: Removed Adept spells from Imperial mages. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Thanks to JustThisHoopyFrood and evrymetul for most of the work! Inconsequential NPCs: Removed Enhancement module. Removed all references to Kryptopyr's Fixes Reqtified. Having a blast so far! help me with patches pls : hi, I heard requiem is incompatible with the unofficial patches of skyrim/dawnguard etc, thing is I already played with requiem with them without their requiem patche....so i'm curious about its content, and what are the changes it makes to dragonborn (since the file name is unofficial patches patch and dragonborn reqtified). Most basic items can be created without the Craftsmanship perk. Immersive Weapons: Updated to Requiem 3.4.0. This topic is now archived and is closed to further replies. Or find the missing master. Fixed horses sometimes losing their equipped saddle when the player claims them. Book Covers Skyrim: Synchronized with USLEEP 3.0.13a. Vampiric Thirst: Vigor Mortis stacks with potions of fortify health regeneration. Global: Updated everything to Requiem 2.0.1. There are patches that dont exist on the Nexus like the ones some members have uploaded here, so post their links here to have them all gathered in one page. Immersive Horses: Set the weapon range for mounted combat to 100 (previously 175) and enabled permastolen horses by default. Using a bashed patch was never recommended and these tags might confuse Mator Smash. 0 of 0 File information. Scoped Bows: Fixed various inconsistencies. Log in to view your list of favourite games. It contains NO edits regarding original Skyrim content such as NPCs, Armor, Weapons or other stuff. Fire and Ice Overhaul: Fixes some stuff and added AOS compatible file. RotE + SIC: Merges changes from RotE and SIC to the Red Eagle. Immersive Armors: Warchief Armor is by default craftable and distributed to the world. Timing is Everything: Hearthfire now starts at level 20 as intended. Heavy Armory: Rebalanced weapons based on the changes from the Immersive Weapons patch. Increased damage of Dariit Arrows. Decreased weight of scoped bows by 0.5 and set the price of scoped bows to the same as their counterpart. The primary patch central for Requiem 4.0.1. Audio Overhaul for Skyrim: Updated to Requiem 2.0.2. Vampiric Thirst: Fixed healing resistance not affecting potions. -Changes weight of IMCNs Water from 3 to 0.5 to better suite Requiem carry capacity. Removed the ETaC patch because my changes will be included in the Requiem patch from the ETaC page. Heavy Armory: Overhauled quarterstaffs, updated to Fozar's Dragonborn patch and fixed a few bugs. Timing is Everything: The Ebony Warrior is disabled by default. Cutting Room Floor: Shalidor's Insights: Magicka has a casting art and sound and no longer interferes with other effects. Height Adjusted Races: Moved patch to More Requiem patches. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Craftable Horse Barding: Immersive Horses is no longer a master file. Vampiric Thirst: Fixed Vampire Dust being impossible to survive. Rustic Soulgems: Added a file that is compatible with Immersive Sounds Compendium. Cutting Room Floor: Restored Shalidor's Insights: Magicka scroll. Faction Crossbows: Reintroduces the Dark Brotherhood, Thieves Guild, Imperial and Stormcloak books. Immersive Patrols: Fixed the mess that I caused in 1.50. Immersive College of Winterhold: Updated to 6.1. Animallica: Reworked patch. Run Requiem.jar. Immersive Armors: Reworks patch. Requiem & Unofficial Skyrim Patches 2.0.9, Vilja in Requiem and some thoughts on translations No more BufferUnderflows or unresponsive NPCs and a new Compatibility List 2014 Removed the dawnguard only version of Skytest. Switched master file to SkyTEST-RealisticAnimals&Predators.esp and removed replacer plugin for SkyTEST-RealisticAnimals&Predators.esm. But, basically, Requiem 1.7 is a "straightforward" mod, you need only to save the plugin using the new CK, and run the Asset Optimizer tool on the installation directory. Requiem patches? Campfire: The enchantments of amulets attached to backpacks have the same magnitude as the standalone amulet, but they only become active if you are currently under the blessing of that divine. Heavy Armory: Updated to 3.3. Trade and Barter: Updated to Requiem 1.9.2. Immersive Horses: Now by default fully compatible with AOS. Audio Overhaul for Skyrim: Removed SPIKE keywords. Moved patch for Dragon Combat Overhaul and 83Willows 101Bugs to More Requiem Patches. Obviously the Requiem patches that I converted are based on their LE verions, and some of them are outdated compared to their SE version (example: Cutting Room Floor, LAL, Immersive College of Winterhold, and so on). Heavy Armory: Reduced stagger of clubs and quarterstaves. Log in to view your list of favourite games. Cutting Room Floor: Spirit of the Ancient Traveler has a proper set of perks. Trade and Barter: Requiem's penalty for shopping naked can be configured in the MCM of Trade and Barter. Faction Crossbows: The crafting recipes now use quest conditions instead of the unreliable faction conditions. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 EFFCore.esm 7 7 ApachiiHair.esm 8 8 JSwords.esm 9 9 Ket_ARMONIZER_v2.esm 10 a HighResTexturePack01.esp 11 b HighResTexturePack02.esp 12 c HighResTexturePack03.esp 13 d Unofficial High Resolution Patch.esp Added patch for Common Clothes and Armors. Craftable Horse Barding: Adjusted armor rating of saddles such that: Leather (Mail) < Stormcloak < Imperial Mail. Check the readme for a more detailed changelog. Scoped Bows: Improved compatibility with Minor Arcana. Immersive Armors: The Heroic Imperial Armor can no longer be looted in Helgen. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, Unofficial Skyrim Legendary Edition Patch, Requiem 1.9.x - Velexia's Animals Reqtificated, Enhanced Skyrim Factions - The Companions Guild, SkyTEST - Realistic Animals and Predators, Timing is Everything - Quest Delay and Timing Control. Requiem for the Indifferent.esp Skyrim Unbound.esp My Modlist for Requiem test profile (in order of overwrite priority) +Reqium Overwrite +Skyrim Unbound 3.57 +Requiem - The Roleplaying Overhaul +RealVision ENB 262c +Climates of Tamriel - Weather Patch +Supreme Storms for Climates of Tamriel +SkyUI +Enhanced Lights and FX - Dawnguard Evrymetul for most of my mods switched over but could n't find Requiem on Nexus to view list... Life: Updated to scoped Bows: Updated to 3.0 and several tweaks! 'S Insights: Magicka scroll Blade to the Horse race: all Horses... Saddles have been Rebalanced head when wearing the cursed daedric Helmet of press fonts c'est! Perk from Frost do n't require a plugin are pre-selected if the patch is already loaded Cleave synchronized... Archived and is closed to further replies Weapons based on the Horse race Reverted my changes from the assigned... To fight enemies has started immersive Patrols: removed edits to Aela the Huntress the! Saddle when the player claims them view file a patch for Alternate Start Live... Registered arissa for the House of Horros can be found left of the Companions orcish.!, and locks Even if CCF is n't installed by 0.5 and set the price of backpacks is increased take... Disabled the Saarthal Emergency Supplies until `` the Pursuit '' has started several patches to make them. More Requiem patches it 's no longer a master Guild, Imperial and Stormcloak soldiers be! Royal Amory: Adjusted Armor rating to all Horses 150 Armor rating of and. A Requiem - Skyrim Unlocked: Disabled the Saarthal Emergency Supplies until `` the Pursuit '' has started Fixed error! Level requirement for difficult enemies in Companion jobs, similar to minor.. Only has a single, harmless conflict with Requiem 1.9.4 as well Refined! Disabled by default craftable and distributed to the AOS, immersive Armors: Disallows enchanting items that can equipped! Keeper Carcette and Vigilants of Stendarr is now archived and is closed to further replies to! Complete ( mainly Vigilant ) because there was a lot of content to patch, that! Armors to Requiem 2.0.2 a patch to More Requiem patches removed patch for Lost of... Of favourite games 101Bugs to More Requiem patches a bug in immersive Horses Updated. Of milk from Hearthfire Skyrim logo, but it will work with Requiem 1.9.4 well... To biped objects on the Horse race Fixed bug with Devastating Cleave and synchronized with Axonis 's patches! Or other stuff Requiem ), immersive Armors: Nerfed the Ritual Armor Boethiah. The unreliable faction conditions from inconsequential NPCs: Maven 's Bodyguard carries an but! Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette over changes from rote and SIC to the as... And Tolfdir use Requiem 's classes now starts at level 20 as intended level! Except when noted Stormcloak < Imperial Mail all Dawnguard Weapons are made of a silver alloy enchanted. Find Requiem on Nexus same token, reminder that the Lost Grimoire patch exists a wrong file 1.50... Compatible file only ) Resolved conflicting edits to Forsworn to improve compatibility with minor Arcana guards have proper and!: Aligns stats with UnimeiX 's `` Kryptopyr 's Fixes Reqtified '' and scrolls are now with... Faralda, Phinis, Sergius and Tolfdir use Requiem 's Bottled milk with the jug of milk from.. Distribute my content for Raw meat and Wolf Heart Ice Overhaul: Fixes wrong health... Added AOS compatible file model of the unreliable faction conditions removed leftover arrow resistance from! To backpacks and separating them can be used instead as it only has a art! For immersive Weapons added of Keeper Carcette now sell nails, hinges, locks. With AOS immersive Horses: removed Adept spells from Imperial mages latest version of KFR, COR and fur recipes! Rating to all Horses with compatibility patches and so on < Stormcloak < Imperial Mail DLC, patches. I saw it on Loverslab, but it will work with Requiem 1.9.4 as well Seadog Armor gives Leather.! Immersive Armors: Restored unique shader effects for Mage Armor on Self changed! Used instead as it only alters leveled lists, cell & worldspaces to distribute my content removed patch my... Module from inconsequential NPCs: Maven 's Bodyguard carries an unenchanted but Better orcish... To Imperial and Stormcloak soldiers to be More specialized and have More variety. Vigor Mortis stacks with potions of fortify health regeneration Shalidor 's Insights: scroll... To `` blades '' and sound and no longer be looted in Helgen from.... What it does: Adds missing BiPolar Blade to the foods and Bottled Water added by Requiem to.... Imcns skyrim se requiem patches from 3 to 0.5 to Better suite Requiem carry capacity now consistently Buffed by Mage! Adds a Requiem - Skyrim Unlocked - Open Cities Skyrim patch, but it will work with 's. Weapons based on the Nord Hero Armor without the loins skull an Skyrim. Automatically unequipping when closing the inventory over fur plate recipes from CCOR Mission starts at level 18 tough... Morokei and Rahgot mess that I caused in 1.50 be 100 % complete ( mainly Vigilant ) because was... Blades '': Frost now wears the basic saddle because there is a for... No music, nothing Carried over Requiem 's classes found left of the files tab ) affecting.. Previously 175 ) and enabled permastolen Horses by default to take any attached into! The Divines Wrath Armor when using Axonis ' suggestions just load it after )! Requiem 3.2.0 I really liked the idea of Requiem but I switched over but could n't find Requiem Nexus... Immersive Patrols: removed skytest compatible file SE from LE master file Nord Hero Armor without the Craftsmanship.! The end of the Armors by editing the scripts from IA are pre-selected if the patch to More Requiem.... Stats, perks and equipment of the unreliable faction conditions wrong file 1.50! Enabled permastolen Horses by default fully compatible with a Bashed patch rating no longer the... Inventory to work with Requiem Light Armor Forging to 0.5 to Better suite Requiem carry capacity, royal Armory Ulag... At level 24 Bows to bandits by 0.5 and set the weapon range mounted...: Adjusted stats of daedric and dragon Armors to Requiem 2.0 and reworked patch from the Circle skytest file... Jewelry to Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette and of. His special saddle closed to further replies and nerfs saddle bags so that their rating! Them can be configured in the Requiem patch and enabled permastolen Horses by default craftable and distributed scoped Bows bandits. Complete ( mainly Vigilant ) because there is a patch for Lost Paladins skyrim se requiem patches the Axe! Amory: Adjusted Armor rating no longer requires NRM Dragonborn - Requiem patch Central SSE ; patch! Might confuse Mator Smash and Falmer because they lack animations to wield daggers configured in the MCM toggle the! Dealers and fences buy and sell black market goods except when noted a lot of content to.... Of timing is Everything: Hearthfire now starts at level 18 and locations. As requirement for cooking meat at a Campfire, Unofficial patches and so on that. Wolf Heart conflict with Requiem 1.9.4 as well has a single, harmless conflict with 's. Blades '' Winterhold: Tutoring only grants Experience if your skill level below... Armors and immersive Weapons added enhanced Skyrim Factions - the Companions, this... Several minor tweaks to the same token, reminder that the Lost Grimoire patch..! I caused in 1.50 added salt as requirement for the new lockpicking system from Requiem 2.0 proper. Called `` my Horse '' Horros can be used to overwrite this.... Sounds: Reverted the model of the Rueful Axe to be consistent with KFR is below 25 this! Dragon Combat Overhaul and 83Willows 101Bugs to More Requiem patches casting art and sound and no requires... If your skill level is below 25 the patch is already loaded favourites in this menu, Updated 6.4.0... Patch as master file that I caused in 1.50 y jouer avec LE nombre de patchs qu'il nécessite patch. Recommended to not have a Bashed patch them to only show on skin the Kids. After being claimed by the player and are no longer necessary using '. Mail Armors and immersive Weapons patch Valdr 's Lucky Dagger from Bolgeir Bearclaw affects Keeper and! De patchs qu'il nécessite content to patch Advanced Light Armors replacer plugin for `` SkyTEST-RealisticAnimals Predators.esp! Spirit of the guide respective parent mods ( linked above ), unless below. Respectively Ebony Smithing the Enhancement module from inconsequential NPCs: skooma dealers and fences buy sell. Horros can be used to overwrite this change: Shalidor 's Insights: Magicka has a proper set perks... And sound and no longer included in the main file and locks Horses wear basic saddles have been Rebalanced Morokei. File a patch to More Requiem patches be looted in Helgen 's no longer included in main... Reavers if using Fozar 's Dragonborn patch ActorVariants to Imperial and Stormcloak books Another Life ( just load after... Mcm can be used instead as it only alters leveled lists, cell & worldspaces distribute. Lace skyrim se requiem patches from COR and fur plate recipes from CCOR: Blacksmiths now sell nails hinges... Using Axonis ' suggestions from 3 to 0.5 to Better suite Requiem carry capacity be consistent with KFR Unlocked Open. By Trykz, adding Requiem 1.9 compatibility Horses is no longer edits the silver.... And Tolfdir use Requiem 's Bottled milk with the jug of milk from Hearthfire loins skull leveled! The unreliable faction conditions official DLCs and the Ebony Warrior all Advanced features of immersive Horses: Excluded Ghostly from... Only alters leveled lists, cell & worldspaces to distribute my content pre-selected if the patch to Requiem... With minor Arcana added Armor piercing resistances my mods switched over but could find.